
Foxy's Football Islands
Turn barren lands into bustling football-themed islands and defend them from friends who might attack if you lack shields. Unlock unique themed islands with vibrant graphics and exciting surprises.
Learn MoreOur first title - a build-and-attack football island game for iOS and Android - and what's new in it this October.

Turn barren lands into bustling football-themed islands and defend them from friends who might attack if you lack shields. Unlock unique themed islands with vibrant graphics and exciting surprises.
Learn More
Chip it, curve it, power it. New shot types plus armored, ring, moving and defended targets land in the October update - more ways to score, more ways to show off.

Daily matches against players worldwide, a live leaderboard, daily tournaments and seasonal cups like Foxy's Global Cup - climb the ranks and lift the trophy.
Join the DiscordFrank's Football Studios Pte Ltd is a small independent game studio in Singapore. We make mobile football games with heart - starting with Foxy's Football Islands, our build-and-attack island game, live on iOS and Android since 2024.
Our founder coaches real football for a living. He has run the English Football School in Singapore since 2013, and that on-pitch experience - training, losing, getting back up, playing fair - shapes every island we build.
“We build games the way we coach football. Train, fall down, get back up - and be kind while you do it. On the pitch we compete, off the pitch we respect. That's the Foxy Way, and it's in every island we build.— Francis Fox, Founder
We strive to create experiences that resonate with football fans and casual gamers alike - providing hours of entertainment for players and non-players around the world.
Follow along for updates, behind-the-scenes, and new releases from the studio.
Questions, press, or partnership ideas? Reach the studio directly.
Francis Fox founded Frank's Football Studios and runs it day to day, overseeing the game's design and the direction of its development. He brings more than 40 years of football coaching to the studio, along with the values he teaches on the pitch.
Founder and Head of School of the English Football School in Singapore since 2013, giving children a place to learn football properly, enjoy playing and develop at their own pace. A qualified nurse, he has also supported children with complex needs and behavioural development.
Football should teach life skills as well as technique: manners, perseverance, respect, humility, and being gracious in winning and losing. Children should feel free to make mistakes without fear of embarrassment.
"A football school should give a child more than a better touch on the ball."
Carl Joven builds and runs the tech behind the game, from Unity code to the cloud backend and analytics. He has made games since 2009 and worked in Unity since 2012.
Fintech work on payment gateways, property management and CRM software, and TradingView and MetaTrader indicators and bots. Before software, he was an Electronics and Communications Engineer in the semiconductor industry.
Jonathan Ascaño shapes how the game plays, from core mechanics and balancing to progression, the economy and the player's journey through the UI. Designing games since 2023 and at Frank's Football Studios since July 2025.
Creative director, lead developer and 2D artist on PRODIGY, an upcoming indie game shown at PGDX Indie Game Stars 2026. Also teaches Godot game development online at ScopeIT Education, with earlier roles in publishing at Keymailer, design and writing at Senshi.Labs, and freelance writing.
JM Contreras keeps the game stable and the players looked after: testing builds, running live operations and keeping an eye on how players engage. In games since 2008, including a decade leading live ops at Puraido.
Van Cunanan leads the studio's art, setting the visual direction and building the characters, islands and assets you see in the game. Over 11 years in game development, including senior 3D and team lead roles on mobile and VR games.
Mobile (iOS and Android) and VR games, with a focus on character modelling, rigging and level art. Also experienced in performance optimisation (polygon counts, textures, materials), technical art R&D, and reviewing outsourced assets.
Alvin Gregorio designs the look of Foxy's Football Islands, from concept art and 2D game assets to the interface players tap through. In games since 2014, with five released titles across casual, match-3 and casino games before Foxy's.
Visual Merchandising Specialist for a large conglomerate, handling store graphics, marketing campaigns and store openings. Also Art Director at a magazine publisher, on college sports titles and localised editions of well-known foreign IPs.
Em Dangla leads marketing and growth for Foxy's Football Islands, from strategy and paid acquisition to content, analytics and the website. Over 19 years of combined experience in games, esports and digital marketing.
Rocky Viray makes the videos for Foxy's Football Islands, combining traditional editing with AI video creation. Editing video since 2006, with game testing and player support experience at Keywords Studios and Zynga.